Inspired by the textural works of artists like Gil Hickman and Russel Mills (famous for the art he has created for Nine Inch Nails albums), I’m experimenting a bit. This is just the first layer of what I’m working on. On it’s own it already makes for a very interesting desktop wallpaper. I’ve also saved this version as a reusable texture for displacement maps in Photoshop – a technique I use often for portrait work.
The interesting bit about this layer is how it was created. Most textural artists such as the afore mentioned Russel Mills works with real word materials. In many cases, with “found” materials that are then chemically altered to create interesting visual grittiness.
Having limited space for physical material experimentation, I’ve looked for and found a great alternative – 3D. As you probably know, quite a bit of my artwork is create either in whole are in part using 3D tools. This layer was created in the same way. I started with displacement maps I created in Photoshop. I then applied this maps to a 3D surface in Blender. I did this for several surfaces that I then combine with lighting to get these results.
So step one is looking good. Let’s see where we can go with this!